|
|
> Burn? It's a file, not a CD...
Wrong term, I should have used "baked". In CGI, that's taking simulated data
and writing it to disk, e.g. shadowmaps from Global Illumination simulations
etc.
> POV-Ray file I/O doesn't support binary output, making things like this
> quite difficult. However, you could output in some intermediate form,
> and process the generated file into a useable DF3 file.
That's what I was after.
> A related topic: I've been playing around with the idea of an extended
> density file format (called, imaginatively enough, EDF). SNIP
Sounds interesting. I guess the technique you might be using is somewhat
related to the different image-formats to reduce the amount of data. From
that perspective, the DF3 we use now might be considered a Bitmap, where
you're going for PNG. Well, PNG might not be it, since it saves the used
colors beforeend... But you get the idea, I hope.
I think that your EDF might be a good development for POV-Ray, since it'd
make larger Density-Files possible whilst using less disk-/RAM-space. So, by
all means, go ahead and do it! :-)
Regards,
Tim
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de
Post a reply to this message
|
|